蓝牙协议本身经历了从1.0到4.0的升级演化, 最新的4.0以其低功耗著称,所以1般也叫BLE(Bluetoothlow energy)。
iOS 有两个框架支持蓝牙与外设连接。1个是 ExternalAccessory。从ios3.0就开始支持,也是在iphone4s出来之前用的比较多的1种模式,但是它有个不好的地方,External Accessory需要拿到苹果公司的MFI认证。
另外一个框架则是本文要介绍的CoreBluetooth,在iphone4s开始支持,专门用于与BLE装备通讯(由于它的API都是基于BLE的)。这个不需要MFI,并且现在很多蓝牙装备都支持4.0,所以也是在IOS比较推荐的1种开发方法。
CoreBluetooth介绍
CoreBluetooth框架的核心实际上是两个东西,peripheral和central, 可以理解成外设和中心。对应他们分别有1组相干的API和类,以下图所示:
如果你要编程的装备是central那末你大部份用到,反之亦然。在我们这个示例中,金融刷卡器是peripheral,我们的iphone手机是central,所以我将大部份使用上图中左侧部份的类。使用peripheral编程的例子也有很多,比如像用1个ipad和1个iphone通讯,ipad可以认为是central,iphone端是peripheral,这类情况下在iphone端就要使用上图右侧部份的类来开发了。
服务和特点
有个概念有必要先说明1下。甚么是服务和特点呢(service and characteristic)?
每一个蓝牙4.0的装备都是通过服务和特点来展现自己的,1个装备必定包括1个或多个服务,每一个服务下面又包括若干个特点。特点是与外界交互的最小单位。比如说,1台蓝牙4.0装备,用特点A来描写自己的出厂信息,用特点B来与收发数据等。
服务和特点都是用UUID来唯1标识的,UUID的概念如果不清楚请自行google,国际蓝牙组织为1些很典型的装备(比如丈量心跳和血压的装备)规定了标准的service UUID(特点的UUID比较多,这里就不罗列了),以下:
#define BLE_UUID_ALERT_NOTIFICATION_SERVICE 0x1811
#define BLE_UUID_BATTERY_SERVICE 0x180F
#define BLE_UUID_BLOOD_PRESSURE_SERVICE 0x1810
#define BLE_UUID_CURRENT_TIME_SERVICE 0x1805
#define BLE_UUID_CYCLING_SPEED_AND_CADENCE 0x1816
#define BLE_UUID_DEVICE_INFORMATION_SERVICE 0x180A
#define BLE_UUID_GLUCOSE_SERVICE 0x1808
#define BLE_UUID_HEALTH_THERMOMETER_SERVICE 0x1809
#define BLE_UUID_HEART_RATE_SERVICE 0x180D
#define BLE_UUID_HUMAN_INTERFACE_DEVICE_SERVICE 0x1812
#define BLE_UUID_IMMEDIATE_ALERT_SERVICE 0x1802
#define BLE_UUID_LINK_LOSS_SERVICE 0x1803
#define BLE_UUID_NEXT_DST_CHANGE_SERVICE 0x1807
#define BLE_UUID_PHONE_ALERT_STATUS_SERVICE 0x180E
#define BLE_UUID_REFERENCE_TIME_UPDATE_SERVICE 0x1806
#define BLE_UUID_RUNNING_SPEED_AND_CADENCE 0x1814
#define BLE_UUID_SCAN_PARAMETERS_SERVICE 0x1813
#define BLE_UUID_TX_POWER_SERVICE 0x1804
#define BLE_UUID_CGM_SERVICE 0x181A
固然还有很多装备其实不在这个标准列表里,比如我用的这个金融刷卡器。蓝牙装备硬件厂商通常都会提供他们的装备里面各个服务(service)和特点(characteristics)的功能,比如哪些是用来交互(读写),哪些可获得模块信息(只读)等.
实现细节
作为1个中心要实现完全的通讯,1般要经过这样几个步骤:
建立中心角色—扫描外设(discover)—连接外设(connect)—扫描外设中的服务和特点(discover)—与外设做数据交互(explore and interact)—断开连接(disconnect)。
1建立中心角色
首先在我自己类的头文件中要包括CoreBluetooth的头文件,并继承两个协议<CBCentralManagerDelegate,CBPeripheralDelegate>,代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
#import <CoreBluetooth/CoreBluetooth.h>
CBCentralManager *manager;
manager = [[CBCentralManager alloc] initWithDelegate:self queue:nil];
2扫描外设(discover)
代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
[manager scanForPeripheralsWithServices:nil options:options];
这个参数应当也是可以指定特定的peripheral的UUID,那末理论上这个central只会discover这个特定的装备,但是我实际测试发现,如果用特定的UUID传参根本找不到任何装备,我用的代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
NSArray *uuidArray = [NSArray arrayWithObjects:[CBUUID UUIDWithString:@"1800"],[CBUUID UUIDWithString:@"180A"],
[CBUUID UUIDWithString:@"1CB2D155⑶3A0-EC21⑹011-CD4B50710777"],[CBUUID UUIDWithString:@"6765D311-DD4C⑼C14⑺4E1-A431BBFD0652"],nil];
[manager scanForPeripheralsWithServices:uuidArray options:options];
目前不清楚缘由,怀疑和装备本身在的广播包有关。
3连接外设(connect)
当扫描到4.0的装备后,系统会通过回调函数告知我们装备的信息,然后我们就能够连接相应的装备,代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI
{
if(![_dicoveredPeripherals containsObject:peripheral])
[_dicoveredPeripherals addObject:peripheral];
NSLog(@"dicoveredPeripherals:%@", _dicoveredPeripherals);
}
//连接指定的装备
-(BOOL)connect:(CBPeripheral *)peripheral
{
NSLog(@"connect start");
_testPeripheral = nil;
[manager connectPeripheral:peripheral
options:[NSDictionary dictionaryWithObject:[NSNumber numberWithBool:YES] forKey:CBConnectPeripheralOptionNotifyOnDisconnectionKey]];
//开1个定时器监控连接超时的情况
connectTimer = [NSTimer scheduledTimerWithTimeInterval:5.0f target:self selector:@selector(connectTimeout:) userInfo:peripheral repeats:NO];
return (YES);
}
4扫描外设中的服务和特点(discover)
一样的,当连接成功后,系统会通过回调函数告知我们,然后我们就在这个回调里去扫描装备下所有的服务和特点,代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
- (void)centralManager:(CBCentralManager *)central didConnectPeripheral:(CBPeripheral *)peripheral
{
[connectTimer invalidate];//停止时钟
NSLog(@"Did connect to peripheral: %@", peripheral);
_testPeripheral = peripheral;
[peripheral setDelegate:self];
[peripheral discoverServices:nil];
}
1个装备里的服务和特点常常比较多,大部份情况下我们只是关心其中几个,所以1般会在发现服务和特点的回调里去匹配我们关心那些,比以下面的代码:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverServices:(NSError *)error
{
NSLog(@"didDiscoverServices");
if (error)
{
NSLog(@"Discovered services for %@ with error: %@", peripheral.name, [error localizedDescription]);
if ([self.delegate respondsToSelector:@selector(DidNotifyFailConnectService:withPeripheral:error:)])
[self.delegate DidNotifyFailConnectService:nil withPeripheral:nil error:nil];
return;
}
for (CBService *service in peripheral.services)
{
if ([service.UUID isEqual:[CBUUID UUIDWithString:UUIDSTR_ISSC_PROPRIETARY_SERVICE]])
{
NSLog(@"Service found with UUID: %@", service.UUID);
[peripheral discoverCharacteristics:nil forService:service];
isVPOS3356 = YES;
break;
}
}
}
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverCharacteristicsForService:(CBService *)service error:(NSError *)error
{
if (error)
{
NSLog(@"Discovered characteristics for %@ with error: %@", service.UUID, [error localizedDescription]);
if ([self.delegate respondsToSelector:@selector(DidNotifyFailConnectChar:withPeripheral:error:)])
[self.delegate DidNotifyFailConnectChar:nil withPeripheral:nil error:nil];
return;
}
for (CBCharacteristic *characteristic in service.characteristics)
{
if ([characteristic.UUID isEqual:[CBUUID UUIDWithString:UUIDSTR_ISSC_TRANS_TX]])
{
NSLog(@"Discovered read characteristics:%@ for service: %@", characteristic.UUID, service.UUID);
_readCharacteristic = characteristic;//保存读的特点
if ([self.delegate respondsToSelector:@selector(DidFoundReadChar:)])
[self.delegate DidFoundReadChar:characteristic];
break;
}
}
for (CBCharacteristic * characteristic in service.characteristics)
{
if ([characteristic.UUID isEqual:[CBUUID UUIDWithString:UUIDSTR_ISSC_TRANS_RX]])
{
NSLog(@"Discovered write characteristics:%@ for service: %@", characteristic.UUID, service.UUID);
_writeCharacteristic = characteristic;//保存写的特点
if ([self.delegate respondsToSelector:@selector(DidFoundWriteChar:)])
[self.delegate DidFoundWriteChar:characteristic];
break;
}
}
if ([self.delegate respondsToSelector:@selector(DidFoundCharacteristic:withPeripheral:error:)])
[self.delegate DidFoundCharacteristic:nil withPeripheral:nil error:nil];
}
5与外设做数据交互(explore and interact)
发送数据很简单,我们可以封装1个以下的函数:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
//写数据
-(void)writeChar:(NSData *)data
{
[_testPeripheral writeValue:data forCharacteristic:_writeCharacteristic type:CBCharacteristicWriteWithResponse];
}
_testPeripheral和_writeCharacteristic是前面我们保存的装备对象和可以读写的特点。
然后我们可以在外部调用它,比如固然我要触发刷卡时,先组好数据包,然后调用发送函数:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
-(void)msrRead
{
unsigned char command[512] = {0};
unsigned charchar *pTmp;
int nSendLen = 0;
unsigned char ucCrc[3] = {0};
_commandType = COMMAND_MSR_READ;
pTmp = command;
*pTmp = 0x02;//start
pTmp++;
*pTmp = 0xc1;//main cmd
pTmp++;
*pTmp = 0x07;//sub cmd
pTmp++;
nSendLen = 2;
*pTmp = nSendLen/256;
pTmp++;
*pTmp = nSendLen%256;
pTmp++;
*pTmp = 0x00;//sub cmd
pTmp++;
*pTmp = 0x00;//sub cmd
pTmp++;
Crc16CCITT(command+1,pTmp-command-1,ucCrc);
memcpy(pTmp,ucCrc,2);
NSData *data = [[NSData alloc] initWithBytes:&command length:9];
NSLog(@"send data:%@", data);
[g_BLEInstance.recvData setLength:0];
[g_BLEInstance writeChar:data];
}
比如说,你要交互的特点,它的properties的值是0x10,表示你只能用定阅的方式来接收数据。我这里是用定阅的方式,启动定阅的代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
//监听装备
-(void)startSubscribe
{
[_testPeripheral setNotifyValue:YES forCharacteristic:_readCharacteristic];
}
当装备有数据返回时,一样是通过1个系统回调通知我,以下所示:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
{
if (error)
{
NSLog(@"Error updating value for characteristic %@ error: %@", characteristic.UUID, [error localizedDescription]);
if ([_mainMenuDelegate respondsToSelector:@selector(DidNotifyReadError:)])
[_mainMenuDelegate DidNotifyReadError:error];
return;
}
[_recvData appendData:characteristic.value];
if ([_recvData length] >= 5)//已收到长度
{
unsigned charchar *buffer = (unsigned charchar *)[_recvData bytes];
int nLen = buffer[3]*256 + buffer[4];
if ([_recvData length] == (nLen+3+2+2))
{
//接收终了,通知代理做事
if ([_mainMenuDelegate respondsToSelector:@selector(DidNotifyReadData)])
[_mainMenuDelegate DidNotifyReadData];
}
}
}
6 断开连接(disconnect)
这个比较简单,只需要1个API就好了,代码以下:
[objc] view plain copy 在CODE上查看代码片派生到我的代码片
//主动断开装备
-(void)disConnect
{
if (_testPeripheral != nil)
{
NSLog(@"disConnect start");
[manager cancelPeripheralConnection:_testPeripheral];
}
}
效果图就不上传了,你可以找装备试试,尝试操作1下,原理就是这些,如有不好地方,还望给予斧正,不胜感激!!!谢谢!!!