This FFmpeg version is 2.8
make
error , the stable release has no erroreprecated here
void av_picture_copy(AVPicture *dst, const AVPicture *src,
^
ffplay.c:3761:24: error: token is not a valid binary operator in a preprocessor subexpression
if CONFIG_AVDEVICE avdevice_register_all();
/bin/sh: _: command not found
If so I found the problem is that OSX does not pass the PATH variable to applications started through the GUI. So to get around this one should start eclipse from the terminal. This worked when I had the problem.
HTML doc/ffmpeg.html
/bin/sh: texi2html: command not found
make: *** [doc/ffmpeg.html] Error 127
CC libavfilter/vsrc_testsrc.o
/bin/sh: yasm: command not found
make: *** [libavfilter/x86/af_volume.o] Error 127
Installing GDB on OS X Mavericks
Launching "ffplay_g" has encountered a problem
Error with command: gdb --version
Cannot run program "gdb": Unknown reason
Homebrew formula of GDB with patch for OS X Yosemite
brew install https://gist.githubusercontent.com/ymyzk/10ad2b74af9235eddb2c/raw/9d0b9734ea01f9753a5f54dd221acd99ee7e53e8/gdb.rb
Eclipse GDB debugger support
Can’t find the tool settings in Eclipse CDT
I switched C/C++ Build->Builder Settings->Builder type to External Builder, if builder type is disable, do restore defaults
, and closed the properties window. When reopening properties the C/C++ Build->Settings->Tool Settings Tab was available.
unresolved inclusion: <SDL.h>
Fix: Properties -> C/C++ General -> Paths and Symbols ->includes -> GUN C++ (and GUN C) -> add /usr/local/include/SDL
ffmpeg not support SDL2 now
I am not sure this section is correct, because I not click “run to next” in eclipse. After I do the following step, there are still “No Source Available”, But once I click “next”, everything is well ��
No Source Available
The problem was that I was using the Release version of SDL instead of the Debug version! (I had ‘libsdl’ from MacPorts whereas I should have had ‘libsdl-devel’.)
Building SDL in debug mode on Linux
./configure --enable-debug
or CFLAGS='-O0 -g' ./configure
Error:./include/SDL_syswm.h:58:10: fatal error: 'X11/Xlib.h' file not found
Fix:export CPPFLAGS=-I/opt/X11/include
-
Error:error: unknown type name 'CGDirectPaletteRef'
Fix: 这个SDL的编译毛病居然是由最新的OS X 10.9致使的,参见SDL开发版本库里的1次提交。 这是1个月前的1个修复,看来还没有打包到稳定版本中,我就自己依照这次提交来修改代码吧。改以后make通过了. Ref
Error: error: conflicting types for '_XData32'
Fix:
This patch is no correct,
Following patch is right
# HG changeset patch
# User Azamat H. Hackimov <azamat.hackimov@gmail.com>
# Date 1370184533 ⑵1600
# Branch SDL⑴.2
# Node ID 91ad7b43317a6387e115ecdf63a49137f47e42c8
# Parent f7fd5c3951b9ed922fdf696f7182e71b58a13268
Fix compilation with libX11 >= 1.5.99.902.
These changes fixes bug #1769 for SDL 1.2
(http://bugzilla.libsdl.org/show_bug.cgi?id=1769).
diff -r f7fd5c3951b9 -r 91ad7b43317a configure.in
--- a/configure.in Wed Apr 17 00:56:53 2013 -0700
+++ b/configure.in Sun Jun 02 20:48:53 2013 +0600
@@ ⑴169,6 +1169,17 @@
if test x$definitely_enable_video_x11_xrandr = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XRANDR)
fi
+ AC_MSG_CHECKING(for const parameter to _XData32)
+ have_const_param_xdata32=no
+ AC_TRY_COMPILE([
+ #include <X11/Xlibint.h>
+ extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
+ ],[
+ ],[
+ have_const_param_xdata32=yes
+ AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32)
+ ])
+ AC_MSG_RESULT($have_const_param_xdata32)
fi
fi
}
diff -r f7fd5c3951b9 -r 91ad7b43317a include/SDL_config.h.in
--- a/include/SDL_config.h.in Wed Apr 17 00:56:53 2013 -0700
+++ b/include/SDL_config.h.in Sun Jun 02 20:48:53 2013 +0600
@@ ⑵83,6 +283,7 @@
#undef SDL_VIDEO_DRIVER_WINDIB
#undef SDL_VIDEO_DRIVER_WSCONS
#undef SDL_VIDEO_DRIVER_X11
+#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32
#undef SDL_VIDEO_DRIVER_X11_DGAMOUSE
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
diff -r f7fd5c3951b9 -r 91ad7b43317a src/video/x11/SDL_x11sym.h
--- a/src/video/x11/SDL_x11sym.h Wed Apr 17 00:56:53 2013 -0700
+++ b/src/video/x11/SDL_x11sym.h Sun Jun 02 20:48:53 2013 +0600
@@ ⑴65,7 +165,11 @@
*/
#ifdef LONG64
SDL_X11_MODULE(IO_32BIT)
-SDL_X11_SYM(int,_XData32,(Display *dpy,register long *data,unsigned len),(dpy,data,len),return)
+SDL_X11_SYM(int,_XData32,(Display *dpy,register _Xconst long *data,unsigned len),(dpy,data,len),return)
SDL_X11_SYM(void,_XRead32,(Display *dpy,register long *data,long len),(dpy,data,len),)
#endif
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